| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Stack-based buffer overflow in RealNetworks RealPlayer 15.0.5.109 allows user-assisted remote attackers to execute arbitrary code via a crafted ZIP file that triggers incorrect processing of long pathnames by the Watch Folders feature. |
| rjrmrpln.dll in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 does not properly validate file contents that are used during interaction with a heap buffer, which allows remote attackers to execute arbitrary code via crafted Name Value Property (NVP) elements in logical streams in a media file. |
| The RV10 codec in RealNetworks RealPlayer 11.x, 14.x, and 15.x before 15.02.71, and RealPlayer SP 1.0 through 1.1.5, does not properly handle height and width values, which allows remote attackers to execute arbitrary code via a crafted RV10 RealVideo video stream. |
| Cross-zone scripting vulnerability in the RealPlayer ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to inject arbitrary web script or HTML in the Local Zone via a local HTML document. |
| RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via a crafted QCELP stream. |
| Heap-based buffer overflow in the RealVideo renderer in RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via unspecified vectors. |
| The Cook codec in RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via crafted channel data. |
| Array index error in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.0.1 allows remote attackers to execute arbitrary code via malformed sample data in a RealMedia .IVR file, related to a "malformed IVR pointer index" issue. |
| Cross-zone scripting vulnerability in the RealPlayer ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to inject arbitrary web script or HTML in the Local Zone via a local HTML document, a different vulnerability than CVE-2011-2947. |
| In Real Player through 20.1.0.312, attackers can execute arbitrary code by placing a UNC share pathname (for a DLL file) in a RAM file. |
| In Real Player 20.0.8.310, there is a DCP:// URI Remote Arbitrary Code Execution Vulnerability. This is an internal URL Protocol used by Real Player to reference a file that contains an URL. It is possible to inject script code to arbitrary domains. It is also possible to reference arbitrary local files. |
| In Real Player 20.0.7.309 and 20.0.8.310, external::Import() allows download of arbitrary file types and Directory Traversal, leading to Remote Code Execution. This occurs because it is possible to plant executables in the startup folder (DLL planting could also occur). |
| In Real Player 20.0.8.310, the G2 Control allows injection of unsafe javascript: URIs in local HTTP error pages (displayed by Internet Explorer core). This leads to arbitrary code execution. |