| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Cross-zone scripting vulnerability in the HandleAction method in a certain ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 allows remote attackers to inject arbitrary web script or HTML in the Local Zone by specifying a local file in a NavigateToURL action, as demonstrated by a local skin file. |
| Stack-based buffer overflow in RealNetworks Helix Server 12.x, 13.x, and 14.x before 14.2, and Helix Mobile Server 12.x, 13.x, and 14.x before 14.2, allows remote attackers to execute arbitrary code via a long string in an RTSP request. |
| Unspecified vulnerability in RealNetworks RealPlayer 11.x, 14.x, and 15.x before 15.02.71, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via vectors involving the coded_frame_size value in a RealAudio audio stream. |
| RealNetworks RealPlayer 16.0.2.32 and earlier allows remote attackers to cause a denial of service (resource consumption or application crash) via an HTML document containing JavaScript code that constructs a long string. |
| Stack-based buffer overflow in RealNetworks RealPlayer before 16.0.3.51, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via a crafted .rmp file. |
| RealNetworks RealPlayer before 16.0.3.51, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via a malformed RealMedia file. |
| RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via a crafted RTSP SETUP request. |
| An ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 does not properly initialize an unspecified object component during parsing of a CDDA URI, which allows remote attackers to execute arbitrary code or cause a denial of service (uninitialized pointer dereference and application crash) via a long URI. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.5 allows remote web servers to execute arbitrary code via a long Server header in a response to an HTTP request that occurs during parsing of a RealPix file. |
| Heap-based buffer overflow in the RealVideo renderer in RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via unspecified vectors. |
| The ATRAC codec in RealNetworks RealPlayer 11.x and 14.x through 14.0.7, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer 12.x before 12.0.0.1703 does not properly decode samples, which allows remote attackers to execute arbitrary code via a crafted ATRAC audio file. |
| Buffer overflow in rn5auth.dll in RealNetworks Helix Server and Helix Mobile Server 14.x before 14.3.x allows remote attackers to execute arbitrary code via crafted authentication credentials. |
| Multiple cross-site scripting (XSS) vulnerabilities in RealNetworks Helix Server and Helix Mobile Server 14.x before 14.3.x allow remote attackers to inject arbitrary web script or HTML via unspecified vectors. |
| master.exe in the SNMP Master Agent in RealNetworks Helix Server and Helix Mobile Server 14.x before 14.3.x allows remote attackers to cause a denial of service (daemon crash) by establishing and closing a port-705 TCP connection, a different vulnerability than CVE-2012-1923. |
| master.exe in the SNMP Master Agent in RealNetworks Helix Server and Helix Mobile Server 14.x before 14.3.x allows remote attackers to cause a denial of service (unhandled exception and daemon crash) via a crafted Open-PDU request that triggers incorrect DisplayString processing, a different vulnerability than CVE-2012-1923. |
| Heap-based buffer overflow in RealNetworks RealPlayer before 16.0.1.18 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a malformed MP4 file. |
| Heap-based buffer overflow in the NTLM authentication functionality in RealNetworks Helix Server and Helix Mobile Server 11.x, 12.x, and 13.x allows remote attackers to have an unspecified impact via invalid base64-encoded data. |
| Stack-based buffer overflow in the AgentX::receive_agentx function in AgentX++ 1.4.16, as used in RealNetworks Helix Server and Helix Mobile Server 11.x through 13.x and other products, allows remote attackers to execute arbitrary code via unspecified vectors. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a file with invalid ASMRuleBook structures that trigger heap memory corruption. |
| Heap-based buffer overflow in the CGIFCodec::GetPacketBuffer function in datatype/image/gif/common/gifcodec.cpp in RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.0 through 11.0.4; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, and 11.0; Linux RealPlayer 10; and Helix Player 10.x allows remote attackers to execute arbitrary code via a GIF file with crafted chunk sizes that trigger improper memory allocation. |