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Search Results (27 CVEs found)
| CVE | Vendors | Products | Updated | CVSS v3.1 |
|---|---|---|---|---|
| CVE-2004-2596 | 1 Id Software | 1 Quake Ii Server | 2026-04-16 | N/A |
| Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (exhaustion of connection slots) via a large number of connections from the same IP address. | ||||
| CVE-2004-2597 | 1 Id Software | 1 Quake Ii Server | 2026-04-16 | N/A |
| Quake II server before R1Q2, as used in multiple products, allows remote attackers to bypass IP-based access control rules via a userinfo string that already contains an "ip" key/value pair but is also long enough to cause a new key/value pair to be truncated, which interferes with the server's ability to find the client's IP address. | ||||
| CVE-2005-0430 | 1 Id Software | 1 Quake 3 Engine | 2026-04-16 | N/A |
| The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow. | ||||
| CVE-2006-2236 | 1 Id Software | 4 Quake 3 Arena, Quake 3 Engine, Return To Castle Wolfenstein and 1 more | 2026-04-16 | N/A |
| Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command. | ||||
| CVE-1999-1569 | 1 Id Software | 1 Quake | 2026-04-16 | N/A |
| Quake 1 and NetQuake servers allow remote attackers to cause a denial of service (resource exhaustion or forced disconnection) via a flood of spoofed UDP connection packets, which exceeds the server's player limit. | ||||
| CVE-1999-1229 | 1 Id Software | 1 Quake 2 Server | 2026-04-16 | N/A |
| Quake 2 server 3.13 on Linux does not properly check file permissions for the config.cfg configuration file, which allows local users to read arbitrary files via a symlink from config.cfg to the target file. | ||||
| CVE-2006-2875 | 1 Id Software | 1 Quake 3 Engine | 2026-04-16 | N/A |
| Stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier, as used in multiple products, allows remote attackers to execute arbitrary code via a svc_download command with compressed data that triggers the overflow during expansion. | ||||